
Apart from being busy writing my master’s thesis, i just added gaze control to the great Rocket Commander, programmed in XNA by Benjamin Nitschke. Just like in Blob, the rocket can now also be controlled via eye tracking with a Tobii 1750 eye tracker. However, while gaze control in Blob was quite intuitive and fun, it is a whole different story in Rocket Commander and makes the game quite hard, if not unplayable at all (which was expected and somehow intended). If i ever find the time, i will/should write some more about it.
Moreover, the BTH will have a booth at this year’s DreamHack, the world’s largest LAN-party, demoparty and computer festival. If you can read Swedish, you can find more information about the BTH booth at this BTH page.

