General Information
- Name: Dennis Sasse
- Date of Birth: November 29th 1981
- Education: Diplom-Ingenieur (Master of Engineering) in Computional Visualistics
The key interest in my studies (as well as in life) is designing virtual worlds, general game design (digital and non-digital games), film making and pretty much any other aspect of digital entertainment. I am specially interested in massive multiplayer online games and their social systems, role-playing and strategy games, game systems in general and combat systems in particular.
I am currently working as Junior Level Designer at Related Designs.
Currently Used Tools & Languages
Tools:
- Warcraft 3 WorldEditor (Blizzard Entertainment)
Programming & Scripting Languages:
- JASS
Currently Reading & Recommended Books
- 21st Century Game Design
by Chris Bateman and Richard Boon
- Theory of Fun for Game Design
by Raph Koster
- Designing Virtual Worlds
by Richard Bartle
- Masters of Doom by David Kushner
- The Game Producer’s Handbook by Dan Irish
- Game Development Essentials: Online Game Development by Rick Hall and Jeannie Novak
About the Title of This Site
The title Gawd of Zanda can be understood in many ways. First of all, I think it sounds cool! Secondly, being the creator of a virtual world makes you some kind of virtual god (with all it’s consequences and responsibilities). And finally it is just a tribute to one of the greatest songs: God of Thunder by Iced Earth. Even better than the original by KISS.

