Some time after its completion, Tjuhl’s master thesis is garnering some attention by online world researchers at http://virtual-economy.org.
Throughout his thesis, Tjuhl developed a framework and mechanism for an online world economy free of goldfarming. Those pesky goldsellers have become a major annoyance to the players, but also to virtual gods, people and companies that operate and develop online games. While flashing those persons to virtual death with lightning is fun for a short while, at some point it just takes too much time and effort to deal with that nuisance.
Continue reading ‘Goldfarming-free online worlds are possible’

Teeworlds is a free retro multiplayer shooter and a nice litte game for lunch break. It features deathmatch and capture the flag game modes, looks like an old NES platformer and plays like Worms in realtime - including mad ninja rope action!
Since it’s such a fun little game and has a level editor included, it didn’t take long, before I was creating my first map: dm_pinnacle…
Continue reading ‘Teeworlds Map: dm_pinnacle’

Good news for everybody who kept asking what I am currently working on: At this year’s Games Convention in Leipzig, Ubisoft announced Anno 1404. The sequel to the successful Anno series offers a richness of features never before seen, including the ancient Orient and it’s technology.
The GC 2008 Trailer is available in German and English:

Last week, I moved to Mainz (Mayence) and started my new job as Junior Level Designer at Related Designs, so I’m quite busy at the moment…
PS: Living in Mainz is awesome 