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	<title>Comments for Divine In(ter)vention</title>
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	<link>http://www.dennissasse.com</link>
	<description>playing virtual god</description>
	<pubDate>Thu, 11 Mar 2010 19:57:19 +0000</pubDate>
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		<title>Comment on The Battle for Wesnoth: A Short Review by tactical strategy game - StartTags.com</title>
		<link>http://www.dennissasse.com/index.php/bfw-revie#comment-220</link>
		<dc:creator>tactical strategy game - StartTags.com</dc:creator>
		<pubDate>Wed, 27 Jan 2010 16:11:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.dennissasse.com/?p=160#comment-220</guid>
		<description>[...] War is the question of judging the moment to move from the tactical advantage to the strategic. ...The Battle for Wesnoth: A Short Review - Gawd of ZandaA turn-based strategy game with 2d graphics? That was already boring 15 years ago! At least that is [...]</description>
		<content:encoded><![CDATA[<p>[...] War is the question of judging the moment to move from the tactical advantage to the strategic. &#8230;The Battle for Wesnoth: A Short Review - Gawd of ZandaA turn-based strategy game with 2d graphics? That was already boring 15 years ago! At least that is [...]</p>
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		<title>Comment on Capture the Egg by Capture the Egg 1.0 released - Gawd of Zanda</title>
		<link>http://www.dennissasse.com/index.php/portfolio/capture-the-egg#comment-97</link>
		<dc:creator>Capture the Egg 1.0 released - Gawd of Zanda</dc:creator>
		<pubDate>Thu, 11 Jun 2009 18:39:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.dennissasse.com/?page_id=185#comment-97</guid>
		<description>[...] gone gold: Thanks to the combined effort of Tjuhl and me, I am happy to release version 1.0 of Capture the Egg to the public! But that&#8217;s not the last you will see from CtE, we have planned some hot new [...]</description>
		<content:encoded><![CDATA[<p>[...] gone gold: Thanks to the combined effort of Tjuhl and me, I am happy to release version 1.0 of Capture the Egg to the public! But that&#8217;s not the last you will see from CtE, we have planned some hot new [...]</p>
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		<title>Comment on CtE Class Preview: Protector by Tzirrit</title>
		<link>http://www.dennissasse.com/index.php/cte-class-preview-protector#comment-89</link>
		<dc:creator>Tzirrit</dc:creator>
		<pubDate>Tue, 19 May 2009 16:08:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.dennissasse.com/?p=176#comment-89</guid>
		<description>In this video you can actually see a very old version, with plateaus (instead of the temples, now used) and the oold tileset :o</description>
		<content:encoded><![CDATA[<p>In this video you can actually see a very old version, with plateaus (instead of the temples, now used) and the oold tileset <img src='http://www.dennissasse.com/wp-includes/images/smilies/icon_surprised.gif' alt=':o' class='wp-smiley' /></p>
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		<title>Comment on CtE Class Preview: Thunderer by Dennis</title>
		<link>http://www.dennissasse.com/index.php/cte-class-preview-thunderer#comment-39</link>
		<dc:creator>Dennis</dc:creator>
		<pubDate>Fri, 08 Aug 2008 18:38:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.dennissasse.com/?p=174#comment-39</guid>
		<description>Okeeh.. I'll take care of it :o</description>
		<content:encoded><![CDATA[<p>Okeeh.. I&#8217;ll take care of it <img src='http://www.dennissasse.com/wp-includes/images/smilies/icon_surprised.gif' alt=':o' class='wp-smiley' /></p>
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		<title>Comment on Blob Lite by Dennis</title>
		<link>http://www.dennissasse.com/index.php/blob-lite#comment-38</link>
		<dc:creator>Dennis</dc:creator>
		<pubDate>Thu, 10 Jul 2008 10:10:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.dennissasse.com/index.php/blob-lite#comment-38</guid>
		<description>That's your punishment for having a screen resolution of 1600*1200 :) I always play it in fullscreen mode..

But if you want to play it in window mode, there's an option in the launcher for that (I recommend something like 800*600 or so).</description>
		<content:encoded><![CDATA[<p>That&#8217;s your punishment for having a screen resolution of 1600*1200 <img src='http://www.dennissasse.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> I always play it in fullscreen mode..</p>
<p>But if you want to play it in window mode, there&#8217;s an option in the launcher for that (I recommend something like 800*600 or so).</p>
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		<title>Comment on CtE Class Preview: Berserker by Tjuhl</title>
		<link>http://www.dennissasse.com/index.php/cte-class-preview-berserker#comment-36</link>
		<dc:creator>Tjuhl</dc:creator>
		<pubDate>Tue, 08 Jul 2008 22:03:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.dennissasse.com/?p=169#comment-36</guid>
		<description>self-ulfed ;(</description>
		<content:encoded><![CDATA[<p>self-ulfed ;(</p>
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		<title>Comment on CtE Class Preview: Crusader by Tjuhl</title>
		<link>http://www.dennissasse.com/index.php/cte-class-preview-crusader#comment-35</link>
		<dc:creator>Tjuhl</dc:creator>
		<pubDate>Tue, 08 Jul 2008 22:03:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.dennissasse.com/?p=171#comment-35</guid>
		<description>It's Hammer time!</description>
		<content:encoded><![CDATA[<p>It&#8217;s Hammer time!</p>
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		<title>Comment on CtE Class Preview: Thunderer by Tjuhl</title>
		<link>http://www.dennissasse.com/index.php/cte-class-preview-thunderer#comment-34</link>
		<dc:creator>Tjuhl</dc:creator>
		<pubDate>Tue, 08 Jul 2008 22:02:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.dennissasse.com/?p=174#comment-34</guid>
		<description>pewpew - time to go!</description>
		<content:encoded><![CDATA[<p>pewpew - time to go!</p>
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		<title>Comment on Easy Logging by GameCareerGuide publishes Master&#8217;s thesis from my student &#124; The Acagamic</title>
		<link>http://www.dennissasse.com/index.php/easy-logging#comment-33</link>
		<dc:creator>GameCareerGuide publishes Master&#8217;s thesis from my student &#124; The Acagamic</dc:creator>
		<pubDate>Mon, 26 May 2008 13:35:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.dennissasse.com/index.php/easy-logging#comment-33</guid>
		<description>[...] his work on developing an XNA framework for logging psychophysiological data. You can also find his defense presentation online and the game from his thesis. Congratulations, Dennis, and good luck for the future.  [...]</description>
		<content:encoded><![CDATA[<p>[...] his work on developing an XNA framework for logging psychophysiological data. You can also find his defense presentation online and the game from his thesis. Congratulations, Dennis, and good luck for the future.  [...]</p>
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		<title>Comment on Published by Gamasutra by GameCareerGuide publishes Master&#8217;s thesis from my student &#124; The Acagamic</title>
		<link>http://www.dennissasse.com/index.php/published-by-gamasutra#comment-32</link>
		<dc:creator>GameCareerGuide publishes Master&#8217;s thesis from my student &#124; The Acagamic</dc:creator>
		<pubDate>Mon, 26 May 2008 08:24:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.dennissasse.com/?p=158#comment-32</guid>
		<description>[...] in for publishing in the GameCareerGuide this month and they did publish his work on developing an XNA framework for logging psychophysiological data. You can also find his defense presentation online and the game from his thesis. Congratulations, [...]</description>
		<content:encoded><![CDATA[<p>[...] in for publishing in the GameCareerGuide this month and they did publish his work on developing an XNA framework for logging psychophysiological data. You can also find his defense presentation online and the game from his thesis. Congratulations, [...]</p>
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